Manuale d’uso / di manutenzione del prodotto DX7s del fabbricante Yamaha
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YAMAHA DIGITAL PROGRAMMABLE ALGORITHM SYNTHESIZER OWNER’S MANUAL.
SUPPLEMENTAL MARKING INFORMATION Yamaha Digital Musical Instrument Products will have either a label similar to the graphic shown below or a molded/stamped facsimile of the graphic on its enclosure. The explanation of these graphics appears on this page.
Welcome Welcome to the DX7s, the newest member of the growing family of FM digital synthesizers from Yamaha. Using the industry-standard DX7 as its starting point, the DX7s offers a number of important new features, such as improved sound quality, additional FM features, new performance options, and improved controls.
Tips The DX7s has been designed for years of trouhle-free use. In order to ensure that it remains a healthy member of your family of musical instruments, please keep the following tips in mind: Installation: When setting up the DX7s in your home or studio, avoid exposure to direct sunlight or other sources of heat.
AC Power & Down Time: Whenever the DX7s will not be used for an extended period of time, it is best to protect it from potential disaster. Electrical storms and other natural or man-made disasters can give rise to power surges, which may damage the digital circuitry of your DX7s — even if the power is turned off.
Contents 1 Section 1: Playing the DX7s 3 Getting Started 6 Setting the ROM Cartridge Banks 8 Exploring the DX7s Performance Library 12 Exploring the DX7s Voice Library 16 The Play Modes 17 Using Contr.
Playing the DX7s -1-.
Contents 3 3 4 5 6 Setting the ROM Cartridge Banks 6 Inserting the ROM Cartridge 7 Selecting the ROM Banks 8 Exploring the DX7s Performance Library 8 Selecting the Internal Performance Memories 9 The .
Getting Started Connecting the DX7s to a single input amplifier. Using stereo headphones with the DX7s. You can begin to enjoy your DX7s immediately, without poring through a lot of complicated electronic theory.
The DX’s “welcome” display. The DX’s next initial display. Turning on the DX7s After you have made the audio connection of your choice, turn the DX7s on by pressing the power switch located on the right side of the back panel.
Setting the Volume Slider Since the volumes of the various voices differ, start with a setting in the middle of the slider’s range; adjust later to suit your taste, depending on the voice or voices being played.
Setting the ROM Cartridge Banks The ROM Cartridge supplied with your DX7s actually contains several sets of data — called “banks.” These banks can be selected from the front panel. In order to hear all of the Voice and Performance data, you will need to set the Voice/Performance bank to 2.
Selecting the ROM Banks This is the Set Bank LCD display with Bank 2 of the ROM cartridge selected for Voice & Performance data. This is the Set Bank LCD display with Bank 3 of the ROM cartridge selected for Fractional Scaling data.
Exploring the DX7s Performance Library The Performance Mode is a completely new feature for the DX7s. It allows a number of useful performance-oriented features to be stored and recalled instantly. These features will be explained in detail in Sections 2 and 3 of this manual.
These are the Performance Memories loaded into the DX7s when it is shipped from the factory. Since these memories can be adjusted, your DX’s Internal Memory may contain different data. If so, reload the Internal Voice & Performance data from bank 4 of the supplied ROM cartridge (see page 70).
Selecting the Cartridge Performance Memories The LCD display will show the number and name of the selected Performance memory. -10-.
Bank 4 of the supplied ROM cartridge contains the Voice & Performance Memory loaded into the DXs Internal Memory when it is shipped from the factory. Bank 2 contains an entirely different set of Voice & Performance data. The Cartridge Performance Memories Performance Voice Voice Name No.
Exploring the DX7s Voice Library The voices in the DX7s were created using techniques like those used on the original DX7. There are a number of new features available in Voice Mode (mos t of them extensions of the Function Mode in the original DX7). All of these features will he discussed in detail in Sections 2 and 4 of this manual.
These are the Voice Memories loaded into the DX7s when it is shipped from the factory. Since these memories can be adjusted, your DX’s Internal Memory may contain different data. If so, reload the Internal Voice & Performance data from bank 1 of the supplied ROM cartridge (see page 70).
Selecting the Cartridge Voice Memories As explained on page 6, the DX7s ROM cartridge contains several banks. To hear the cartridge voices, make sure that the Voice/Performance bank is set to bank 2 of the ROM cartridge (see page 7 for instructions on how to change the cartridge banks).
1 SuperBass 3 3 Analog-X Bank 4 of the supplied ROM cartridge contains the Voice & Performance Memory loaded into the DX’s Internal Memory when it is shipped from the factory. Bank 2 contains an entirely different set of Voice & Performance data.
The Play Modes Now that you have an idea of some of the sound possibilities of the DX7s, it is time to take a closer look at how the various Play Modes operate. Read on: Voice Mode and Performance Mode The DX7s has two different play modes: Voice Mode and Performance Mode.
Using Controllers with the DX7s - 17 - The DX7s is designed to operate with many controllers, each of which can be set to perform one of a number of different effects. The settings for these controllers can be different for each Voice memory or Performance memory.
Foot Controllers 1 and 2 The Foot Controllers plug into the two Foot Controller plugs on the back panel of the DX7s. They can give you continuous control over a number of aspects of the sounds. Try using Foot Controller 1 with Cartridge Performance #25 or Internal Performance #12 (from bank 2 of the ROM).
Creating and Storing New Sounds - 19 -.
Contents 21 21 22 23 23 23 24 26 26 26 26 27 27 Creating New Sounds Editing and Edit Mode Entering Edit Mode Editing Performance and Voice Data Using the Cursor Buttons and the Data Entry Buttons/Slid.
Creating New Sounds The Voices and Performance setups in the DX7s are stored as digital information in a computer-like memory. And, like computer memory, the memory of the DX7s can be altered for different uses. In other words, voices do not exist as unchangeable presets (as they do in electronic organs), but rather as streams of data.
In the Edit Mode, you can edit both Voice and Performance parameters. Entering Edit Mode In the above procedure, the Edit Mode is entered after the Edit button is pressed in step #1. At that time, you can push any or all of the buttons indicated as many times as necessary to make the desired edits.
The cursor buttons and the data entry slider/buttons. The Edit/Compare LED display. Editing Performance and Voice Data After entering one of the Edit Modes, use the number buttons to access the parameter whose value you wish to change. Each number button calls up a variety of parameters, often through the use of multiple LCD screen displays.
Voice parameters are discussed in more detail in Section 4. Voice parameters are discussed in more detail in Section 4. Edit Button Quick Reference Guide - 24 -.
Performance parameters are discussed in more detail in Section 3. Utility parameters are discussed in more detail in Section 5. MIDI parameters are discussed in more detail in Section 6.
Saving New Sounds Once you have altered a particular Voice or Performance memory to your liking, you will want to save your new data in one of the DX’s memory locations. Voice memories and Performance setups can be saved either to the Internal Memory or to a RAM Cartridge Memory.
Storing Performance Data to Internal or Cartridge Memory Storing Voice Data to Internal or Cartridge Memory - 27 -.
- 28 -.
Using the New Performance Features - 29 -.
Contents 31 Performance Edit Buttons 31 Button 27 LCD Displays 31 Button 28 LCD Displays 32 Button 29 LCD Displays 33 33 33 34 35 35 36 Performance Controllers 36 Sustain Footswitch (FS 1) 36 Footswit.
Performance Edit Buttons All of the Performance Mode parameters are adjusted via the LCD displays called up using buttons 27 ~ 29. All of the these buttons call up multiple LCD displays. The charts below show all of the displays called up by each button, and provide a complete list of parameters and value ranges.
Button 29 LCD Displays - 32 -.
Basic Performance Parameters Accessed using buttons 28 and 29, these parameters determine the basic voice relationships in Peformance Mode. Total Volume This parameter allows you to set an overall volume for each Performance memory.
Under normal conditions, the DX’s envelope acts this way. Using the EG Forced Damping parameter, the envelope is forced to retrigger itself for each new note played. EG Forced Damp Even though the DX7s is a 16-voice synthesizer, these voices can be used up quickly when you use a Sustain Footswitch pedal.
Since you have a total of ten characters to define your Peformance Memory, make sure that your Performance Name conveys the basic approach of the specific Performance Memory. Performance Name You can enter a Performance Name of up to ten characters. To do so, follow the instructions below.
Performance Controllers The DX7s features a greatly expanded set of controller options. The settings for Footswitches 1 and 2 and Continuous Sliders 1 and 2 are adjusted in Performance Edit Mode, using button 27. (The other controller settings are accessed in voice parameters.
The Continuous Sliders provide a new avenue for exploration of real-time timbral control. Continuous Sliders The two Continuous Sliders give you access to real-time control of FM voice parameters.
Micro Tuning The new DX7s contains eleven preset Intonations, which provides you with a good introduction to alternate intonation schemes. Micro Tuning is another new feature for the DX7s.
Entering the Micro Tuning Edit Mode Editing Micro Tuning Data Storing Micro Tuning Data - 39 -.
- 40 -.
Using the New Voice Features - 41 -.
Contents 43 Voice Edit Buttons 43 Button 7 LCD Display 44 Button 8 LCD Display 44 Button 9 LCD Display 45 Button 10 LCD Displays 46 Button 11 LCD Display 47 Button 12 LCD Display 48 Button 13 LCD Disp.
Voice Edit Buttons All of the Voice Mode parameters are adjusted via the LCD displays called up using buttons 7 - 13 and 23 - 26. Many of the these buttons call up multiple LCD displays. The charts below show all of the displays called up by each button, and provide a complete list of parameters and value ranges.
Button 8 LCD Display Oscillator Mode (ratio, fixed) Frequency Coarse (varies Frequency Fine (varies) Oscillator Detune (-7 ~ +7) Button 9 LCD Display Rate Scaling (0 ~ 7) Envelope Generator Rates 1 ~ .
Button 10 LCD Displays - 45 -.
Button 11 LCD Display Key Velocity (0 ~ 7) Amplitude Modulation Sensitivity (0 ~ 7) Pitch Modulation Sensitivity (0 ~ 7) - 46 -.
Button 12 LCD Display LFO Wave (triangle, saw down, saw up, square, sine, s/hold) LFO Speed (0 ~ 99) LFO Delay (0 ~ 99) LFO Mode (single, multi) LFO Pitch Modulation Depth (0 ~ 99) LFO Amplitude Modul.
Button 13 LCD Display Pitch Envelope Octave Range (1/2, 1,2,8) Pitch Envelope Velocity (off, on) Pitch Envelope Rate Scaling (0 ~ 7) Pitch Envelope Rates 1 ~ 4 (0 ~ 99) Pitch Envelope Levels 1 ~ 4 (0 .
Button 24 LCD Displays Pitch Bend Mode (normal, lowest, highest, key on) Pitch Bend Range (0 ~ 12) Pitch Bend Step (0 ~ 12) Portamento Mode (Poly: sus-key, p retain, sus-key p follow) (Mono: fingered .
Button 25 LCD Displays Aftertouch EG Bias (0 ~ 99) Aftertouch Pitch Bias (-50 ~ +50) Modulation Wheel Pitch Modulation Depth (0 ~ 99) Modulation Wheel Amplitude Modulation Depth (0 ~ 99) Modulation Wh.
Button 26 LCD Displays Foot Controller 2 EG Bias (0 ~ 99) Foot Controller 2 Volume (0 ~ 99) MIDI Controller Pitch Modulation Depth (0 ~ 99) MIDI Controller Amplitude Modulation Depth (0 ~ 99) MIDI Con.
Basic Voice Editing Functions Voice editing is easier on the DX7s, thanks to the direct operator access provided by buttons 1 ~ 6 and 17 ~ 22. Operator Select The parameters accessed using buttons 8 ~ 11 are adjustable for each of the six operators. While editing Voice data, buttons 1 ~ 6 provide a quick way to move from one operator to another.
New Voice Parameters Maximum Pitch Range Change Range 1/2 6 semitones 1 1 octave 2 2 octaves 8 8 octaves Representative Pitch Enselope Generator shape. The basic voice of the DX7s is almost exactly the same as that of the ori,ginal DX7, assuring complete compatibility between the old and new instruments.
Key Modes The DX7s offers two Unison Key Modes, which create “fatter” sounds. Since these new Modes use more than one note of the DX’s sixteen-note capacity, they will affect the total number of.
Voice Controllers Pitch Bend Modes on the DX7s. The DX7s features an expanded set of controller options. The settings for Pitch Bend Wheel, Modulation Wheel, Aftertouch, Breath Controller, and Foot Controllers 1 and 2 are adjusted in Voice Edit Mode, using buttons 24 ~ 2 6 (The other controller settings are accessed in Performance Edit Mode.
Pitch Bias With the new Pitch Bias feature you can use After Touch or the Breath Controller to control the pitch of a voice. When Pitch Bias is set to 0, there is no pitch change. Positive Pitch Bias settings result in an upward bend, while negative Pitch Bias settings cause the pitch to bend down.
Fractional Scaling Fractional Scaling allows you to adjust the output level of each operator for three-note groups. Entering Fractional Scaling Edit Mode One of the most important aspects of DX7 voicing is Level Scaling, which allows adjustment of each operator’s output over the range of the keyboard.
Editing Fractional Scaling Data Storing Fractional Scaling Data - 58 -.
Memory Functions -59 -.
Contents 61 Utility Buttons 62 Button 14 LCD Displays 63 Button 15 LCD Displays 64 Memory Types 64 Voice & Performance Memory 65 System Setup Memory 65 Micro Tuning Memory 65 Fractional Scaling Me.
Utility Buttons All of the memory functions (and related utility functions) are adjusted via the LCD displays called up using buttons 14 and 15. Both of the these buttons call up multiple LCD displays. The charts below show all of the displays called up by each button, and provide a complete list of parameters and value ranges.
Button 14 LCD Displays - 62 -.
- 63 -.
Memory Types The chart below is a graphic representation of the way all the different DX7s memory areas interact with one another. Since there are many facets to the memory layout of the DX7s, it may look intimidating at first.
System Setup Memory System Setup Memory contains most of the basic MIDI settings. System Setup is always retained in Internal Memory, along with the Voice & Performance Memory and the two User-defined Micro Tunings. For more information on System Setup Memory, see Section 6 of this manual.
Memory Storage Types The RAM4 cartridge can be used to store one of three possible kinds of data. In addition to having a number of distinct types of memory, the DX7s offers a number of ways to store these various memories. To understand how the various memory storage possibilities interact, read on.
The supplied ROM cartridge holds a number of different kinds of DX memory. ROM Cartridge The supplied ROM cartridge contains 4 banks, which can be accessed using button 15 in Edit Mode: The first two banks are Cartridge Voice and Performance data.
Basic Utility Functions Most of the basic Internal Memory Utility functions are accessed using button 14 in Edit Mode, as follows: Master Tune This sets the tuning of the DX7s relative to its internal A-440 reference. Recall Edit These functions can be used to recall Voice, Performance, or Micro Tuning data from the DX’s Compare/Recall Memory.
Cartridge Memory Functions LCD display indicating that required Fractional Scaling or Micro Tuning data is not available. When the needed data is supplied via a RAM cartridge, these displays disappear. RAM cartridges are useful storage centers for Voice & Performance data.
Formatting a RAM Cartridge Loading Voice & Performance Data from a RAM Cartridge - 70 -.
MIDI Functions - 71 -.
Contents 73 MIDI Buttons 73 Button 31 LCD Displays 74 Button 32 LCD Displays 75 System Setup 75 Transmit Channel 75 Receive Channel 75 Omni Mode 75 Local On/Off 75 MIDI IN Control Number 75 CS 1 and C.
MIDI Buttons All of the MIDI functions and parameters are adjusted via the LCD displays called up using buttons 31 and 32. Both of the these buttons call up multiple LCD displays. The charts below show all of the displays called up by each button, and provide a complete list of parameters and value ranges.
Button 32 LCD Displays - 74 -.
System Setup Since the use of many basic MIDI functions might depend on the contents of a specific set of Voice & Performance data, the DX7s provides a special memory location, System Setup Memory, to store basic MIDI parameters and orher data in conjunction with a Voice & Peformance Memory block.
Note On/Off This parameter works with MIDI receive only. It’s usually set to “all,” meaning that all Note On information received at the DX’s MIDI In will play a note. If the Note On/Off parameter is set to “even,” it will only play notes that have even MIDI note numbers.
MIDI System Exclusives If you use the DX7s as part of a MIDI system, there are a number of advanced MIDI functions available for your use: MIDI Device Number If the DX7s is connected to another Yamaha product, this parameter must be used to set a Yamaha System Exclusive Device Number for MIDI System Exclusive data reception or transmission.
Immediate MIDI Program Change Out This function allows you to send a program change number to an external MIDI tone generator without changing the program number on the DX7s.
Appendices -79-.
Appendix 1: Supplemental Information As mentioned at the outset, this manual has not attempted to cover all of the functions of the DX7s in exhaustive detail. To do so would have required a manual of large scale and density, one in which it would have been very difficult to locate specific information needed to begin using the DX7s.
Appendix 2: Bibliography Many of the basic functions of the DX7s are the same as those of the original DX7. Since there is a wealth of material available on the operation of the original DX7, this manual has focused on the new functions and features.
(Digital Programmable Algorithm Synthesizer) Model DX7s MIDI Implementation Chart Version : 1.0 Function ... Transmitted Recognized Remarks Basic Default 1–16 1–16 memorized Channel Changed 1–16.
.
MIDI DATA FORMAT 1. Transmission Requirements Add-1.
2. Transmission Data 2-1. Channel information Transmission is possible only when 1 ~ 16 is specified as the transmission channel. 1) Channel voice message Key ON/OFF Status 1 0 0 1 n n n n ($9n) n=channel No.
Note 4) Fractional Scaling Parameter Change Data Operator number P operator 0 OP6 1 OP5 2 OP4 3 OP3 4 OP2 5 OP1 key group data offset –128~+127 C—2 ~C—1 +0~+255 C#—1~D#—1 +0~+255 E—1 ~F#.
Bulk dump l When using universal Bulk Dump Voice edit buffer Performance edit buffer Additional voice edit buffer For Packed 32 performance Packed 32 additional voice System setup Packed 32 voice For Micro tuning edit buffer Status 1111nnnn ($F0) Micro tuning wiht memory number ID No.
3. Reception Requirements Add-5.
4. Reception Data 4-1. Channel information 1) Channel voice message Key OFF Status 1 0 0 0 n n n n ($8n) n=channel No. Note No. 0kkkkkkk k=0 (C-2) ~ 127 (G8) Velocity 0vvvvvvv ignore v Key ON/OFF Status 1 0 0 1 n n n n ($9n) n=channel No.
2) System exclusive messages Parameter change (Switch remote) Status 1 1 1 1 n n n n ($F0) ID No. 0 1 0 0 0 0 1 1 ($43) Substatus 0 0 0 1 n n n n ($1n) n=device No. Group No. 0 0 0 1 1 0 1 1 ($1B) Parameter No. 0PPPPPPP p=switch number (0~45) Data 0ddddddd d=0: OFF d=127: ON EOX 1 1 1 1 0 1 1 1 ($F7) All the panel switches are controlled.
The 8 types of format are as follows : The 8 types of format are as follows: Data Classification name Data format name Performance edit buffer LM_ _ 8973PE Packed 32 performance LM_ _ 8973PM System se.
5. PARAMETE R CHART 5-1. VOlCE PARAMETER (Voice edit buffer) g h PARAMETER NUMBER DATA OPERATOR 6 5 4 3 2 1 (INIT) PARAMETER 0 0 0 21 42 63 84 105 0-99 (99) EG RATE1 1 22 43 64 85 106 0-99 (99) EG RAT.
5-2. ADDlTlONAL VOICE PARAMETER (ADDITIONAL VOlCE EDIT BUFFER) g h P.NO DATA (INIT) PARAMETER 6 0 0 0- 1 (norm) OP6 scaling mode normal/fractional 1 0- 1 (norm) OP5 scaling mode normal/fractional 2 0-.
5-3. PERFORMACNCE PARAMETER (PERFORMANCE EDIT BUFFER /1 PERFORMANCE MEMORY) g h P.NO DATA (INIT) PARAMETER 61 0 0 SINGLE 1 0 - 12 7 (0) A-CH VOICE NUMBER 2 0 - 12 7 (0) B-CH VOICE NUMBER 3 0 - 74 (EQU.
5-4. VOICE MEMORY FORMAT NO BIT6 BIT5 BIT4 BIT3 BIT2 BIT1 BIT0 OP6 OP5 OP4 OP3 OP2 OP1 PARAMETER 0 17 34 51 68 85 EG RATE1 1 18 35 52 69 86 EG RATE2 2 19 36 53 70 87 EG RATE3 3 20 37 54 71 88 EG RATE4.
5-5. ADDITIONAL VOICE MEMORY NO BIT6 BIT5 BIT4 BIT3 BIT2 BIT1 BIT0 0 OP1 OP2 OP3 OP4 OP5 OP6 SCALIN G MODE 1 OP5 OP6 A.MOD SENSE. 2 OP3 OP4 A.MOD SENSE. 3 OP1 OP2 A.MOD SENSE. 4 RANDOM PITCH DEPTH PEG SW LFO TRG PEG RANGE 5 PB RANGE P MOD SENS. 6 PB MODE PB STEP 7 PORT.
5-6 . SYSTEM SETUP PARAMETER g h P.NO DATA (INIT) PARAMETER 6 1 64 0- 15 (0) MIDI TX channel 65 0- 1 (0N) MIDI channel voice message TRANS switch 66 0- 16 (0) MIDI RX channel 16: off 67 0- 16 (0) MIDI.
5-7. MICRO TUNlNG PARAMETER BYTE KEYNAME DATA NOTES 0 C-2 4 8 CO 96 C2 14 4 C4 19 2 C6 24 0 C8 0-84 MSB 1 C-2 49 97 145 193 241 0-127 0-10794 LSB 2 50 98 146 194 242 MSB 3 C#-2 51 99 147 195 243 0-127.
5-8. FRACTIONAL KEY LEVEL SCALING PARAMETER OP6 OP5 OP4 OP3 OP2 OP1 DATA OFS 0 41 82 123 164 205 -12 7 ~ +127 C-2 - C-1 1 42 83 124 165 206 0 ~ 255 C#- 1 - D#-1 2 43 84 125 166 207 0 ~ 255 E-l - F#-1 .
SPECIFICATIONS Keyboard 61 keys (C 1 ~C 6 ), with Initial/After touch Tone Generator FM tone Generator (6 operators 32 algorythms) Simultaneous Note Output (Reverse priority) 16 notes Internal Memory .
IMPORTANT SAFETY AND INSTALLATION INSTRUCTIONS INFORMATION RELATING TO POSSIBLE PERSONAL INJURY, ELECTRIC SHOCK AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THIS LIST. WARNIN G – When using electronic products, basic prec- autions should always be followed, including the following: 1.
FCC INFORMATION While the following statements are provided to comply with FCC Regulations in the United States, the cor- rective measures listed below are applicable world- wide.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Yamaha DX7s è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Yamaha DX7s - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Yamaha DX7s imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Yamaha DX7s ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Yamaha DX7s, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Yamaha DX7s.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Yamaha DX7s. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Yamaha DX7s insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.