Manuale d’uso / di manutenzione del prodotto Prelude del fabbricante Roland
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201a 202 Copyright © 2009 ROLAND EUROPE Spa All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND EUROPE. Before using this unit, carefully read the sections entitled: “Using the unit safely” (p.
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3 Using the unit safely 002c • Do not open (or modify in any way) the unit or its AC adaptor. .......................................................
4 011 • Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit. ......................................................................................................
5 Important notes In addition to the items listed under “Using the unit safely” (p. 3), please read and observe the following: Power Supply • Do not connect this unit to same electrical outlet t.
6 Important notes • Do not bend or drop USB memory, or subject it to strong impact. • Do not leave USB memory in direct sunlight or in locations such as a closed-up automobile. (Storage temperature: 0–50 degrees C) • Do not allow USB memory to become wet.
7 Main Features The Ideal Music Keyboard for Entertainment High-quality sounds ● The latest sounds generated by a top-level sound generator with 128-voice polyphony ● High-quality localized sounds.
8 Contents Using the unit safely .......................... 3 Important notes ................................. 5 Main Features .................................... 7 Panel Descriptions............................ 10 Front Panel ......................
9 USB Memory Player (SMF/Audio File Player) ............................ 30 Playing Back SMF/Audio Files ............................. 30 USB Memory Player Screens ................................ 31 Song Playback ([USB MEMORY PLAYER]) .............. 31 Selecting a playlist and playing it .
10 Panel Descriptions Front Panel 1. VOLUME knob This knob controls the volume of the entire Prelude. Beware of excessive levels as they may cause the speakers to distort for some sounds. 2. Pitch Bend/Modulation lever You can raise or lower the pitch by moving this lever to the left or right.
11 Panel Descriptions 16. VALUE dial Use this to edit the value of the parameters (settings) in the screen. EDIT section 17. Cursor buttons ([ ] [ ] [ ] [ ]) Use these buttons to move the cursor in the screen.
12 Panel Descriptions Rear Panel 1. LCD CONTRAST knob Adjusts the display’s contrast (p. 16). 2. MIDI OUT/IN connectors Connect MIDI devices to these connectors (p.
13 Introduction What is a Performance? (p. 36) A “Performance” is a group of settings that specifies the Tone and Style, the keyboard mode, and various other parameters. What is a Tone? (p. 20) On the Prelude, each of the sounds you normally play is called a “Tone.
14 Introduction Non-Rewritable memory Preset memory Data in Preset memory cannot be rewritten. However, you can call up settings from preset Performances into the temporary area, modify them and then store the modified data in rewritable memory. USB memory You can back up your settings to USB memory in the following units of data.
15 Introduction fig.codef.eps The Prelude contains an internal amplification system but can also be connected to audio equipment such as a monitor speaker or a stereo set, or use headphones. You can record your playing (or a song recorded on the Prelude) onto an audio recording device.
16 Introduction 1. Turn the [LCD CONTRAST] knob on the rear panel. Moving the cursor A single screen or window displays multiple parameters or items for selection. To edit the setting of a parameter, move the cursor to the value of that parameter. To select an item, move the cursor to that item.
17 Introduction 1. Press [MENU]. 2. Use [ ] [ ] to select “Demo Play” then press [ENTER]. 3. Use the cursor buttons to select the song you want to hear then press [ENTER]. Press [PIANO (0)] to play back all of the demo songs. 4. Press [START/STOP] to stop demo playback.
18 Introduction Here you can specify whether the sound from the EXT INPUT jack (p. 15) will be used. You can also specify whether the Center Cancel function will be applied to the sound from the EXT INPUT jack. When connection cables with resistors are used, the volume level of equipment connected to the EXT INPUT sockets may be low.
19 Keyboard Mode Functions Immediately after you turn on the power, the Prelude will be in a state where you can use the entire keyboard to play a piano sound. The Prelude’s keyboard can operate in one of the following three modes. If BACKING TYPE [STYLE] is on, the left region of the keyboard (the Lower Part) is used to enter chords (p.
20 Keyboard Mode Functions 3. To exit Dual mode, press [DUAL] once again so its light goes out. The Prelude contains more than 1000 different Tones. You can use these Tones in the three keyboard modes (Single, Split, Dual).
21 Keyboard Mode Functions 3. When you’ve finished making settings, press [EXIT] once to close the window. This setting determines how the volume changes in response to the force used to play the keyboard (Velocity Sensitivity). The velocity —the force with which you play the keyboard— can affect the volume or timbre of a sound.
22 Keyboard Mode Functions Audio data cannot be transposed. 3. Hold down [TRANSPOSE], and use the VALUE dial to specify the desired value. [TRANSPOSE] will light if the setting is anything other than C. By holding down [TRANSPOSE] and using OCTAVE [ ] [] , you can change the Transpose value regardless of where the cursor is located.
23 Backing Track Functions The Prelude allows you to use the following three types of musical backing. To switch the backing type, use BACKING TYPE [STYLE], [SONG] and [USB MEMORY PLAYER] .
24 Backing Track Functions 1. Press [STYLE] so the button is lit. At this time, the keyboard Split Point will be set to “C4” (the default setting). If you press and hold [SPLIT] (for approximately two seconds), the Split Point setting screen will appear.
25 Backing Track Functions 3. To exit the PERFORM MIXER screen, press [EXIT] or press [PART VIEW] so its light is turned off. Sync Start/Stop (SYNC buttons) If you leave SYNC [START] on (button lit), the accompaniment will start the moment you play a note at the left side of the Split Point (i.
26 Backing Track Functions 6. Press [ENTER] to delete the Style(s). If you press [EXIT], you’re returned to the previous screen without deleting the Style(s). Back up User Style (Exporting to USB memory) For details, refer to “Saving User Data to USB Memory (Backup)” (p.
27 Backing Track Functions Even without pressing [ ], recording starts when you play on the keyboard… (1) if the [SYNC START] button is lit, or… (2) if you start playing using the Upper or Lower part while the “Count-In” parameter is set to “WAIT NOTE” (p.
28 Backing Track Functions In the SONG TRACK screen you can overdub additional material onto your recorded performance, or re-record the specified measures of a performance. You can use the following ways of re-recording. • Replace –New material is recorded as previously recorded material is erased.
29 Backing Track Functions A confirmation window will appear. 5. Press [ENTER] to save the Song. If you press [EXIT], you’re returned to the previous screen without the Song being saved. Song data saved on USB memory can be loaded into the Prelude. SMF data also can be stored into the user Song.
30 Backing Track Functions Moving the playback location of a song Use the SONG buttons to specify the song playback location. Performing along with a song ([MINUS ONE/CENTER CANCEL]) You can press [MINUS ONE/CENTER CANCEL] to mute (silence) the specified Part.
31 Backing Track Functions Main Screen When you connect USB memory to the Prelude and press [USB MEMORY PLAYER], the Main screen will appear as follows. 1. PLAYLIST icon: Indicates the PLAYLIST SELECT screen. 2. SONG icon: Indicates the SONG SELECT screen.
32 Backing Track Functions 2. Use [ ] [ ] to select the playlist that you want to play. 3. When you press [ ], the songs in the selected playlist will be played in the specified order. Press [EXIT] to return to the Main screen. 4. To stop the song playback, press [ ].
33 Backing Track Functions If you modify the content of the playlist, an “*” will be shown before the playlist name. If you want to keep the playlist you changed, execute the Write operation (see the right column). If you select a different playlist without writing your settings, they will revert to their original state.
34 Performance Functions and Effects The D Beam controller can be used simply by waving your hand over it. Depending on the function that is assigned to it, the D Beam controller can be used to apply varius effects and to modify the sounds. 1. Press the [PITCH], [FILTER] or [VOLUME] button in the D BEAM section (the button you press lights blue).
35 Performance Functions and Effects D Beam functions marked with an “*” cannot be recorded in a song. STREAM* The sound of running water will continue as long as your hand is positioned above the D Beam. The volume will increase as you move your hand closer.
36 Performance Functions and Effects If you turn off the power while the D BEAM screen is displayed, the D Beam setting you chose will not be remembered by the Prelude.
37 Performance Functions and Effects 4. Use [ ] [ ] or the VALUE dial to select a Performance. 5. Press [ENTER] to set the Performance. If you press [EXIT] without pressing [ENTER], the list will close without the currently selected Performance being changed.
38 Performance Functions and Effects Editing a Tone in detail You can edit the currently selected Tone (including rhythm set Tones) in more detail. The Tone settings you edit are stored in the Performance (p. 36). 1. Press [MENU]. 2. Use [ ] [ ] to select “Perform Tone Edit” then press [ENTER].
39 Performance Functions and Effects Portamento is an effect that smoothly changes the pitch from one note to the next. Vibrato is an effect that uses an LFO (Low Frequency Oscillator) to cyclically vary the pitch. Here’s how the settings of the current Performance can be saved in the Prelude as a new Performance.
40 Performance Functions and Effects The Prelude contains built-in reverb, chorus, and multi-effect (MFX) processors. You can choose an effect type for each processor. MFX will apply only to the realtime performance of the part you play by hand (the Upper Part or Lower Part).
41 Performance Functions and Effects EFFECT SOURCE Upper MFX Source Specifies the MFX settings that will be used for the Upper Part. If you choose “PERFORM,” the MFX settings of the Performance will be used. If you choose “UPPER TONE,” the Upper MFX settings of the Tone will be used.
42 Using MIDI The Prelude can transmit and receive performance data when connected to an external MIDI device, which enables the two devices to control each other’s performance. For example, one device can play or switch sounds on the other device. MIDI stands for “Musical Instrument Digital Interface.
43 Using MIDI MIDI Parameters If you want to use the Prelude with an external MIDI sequencer, for example to create Styles, proceed as follows. 1. Press [SONG] to put the Prelude in Song mode. 2. Press [PERFORM] so it’s lit, then use the VALUE dial to select the preset Performance “128: Init Performance.
44 Using MIDI If you use a USB cable (commercially available) to connect the USB MIDI connector located on the Prelude’s rear panel to the USB connector of your computer, you’ll be able to do the following things. • Use the Prelude to play SMF played back by MIDI compatible software.
45 System Settings Settings that affect the entire operating environment of the Prelude, such as tuning and MIDI message reception, are referred to as “system settings.” 1. Press [MENU]. 2. Use [ ] [ ] to select “System” then press [ENTER]. 3.
46 System Settings Pedal Assign FILL UP The pedal will trigger a fill-in, and then the next variation will play (e.g., from MAIN “1” to “2”). Once you reach variation “4,” subsequent presses of the pedal will not change the variation any farther.
47 System Settings Settings cannot be stored for the parameters marked by “*” in the table. When the power is turned on, these parameter will always return to the same value (the default value). System settings that are not stored In addition to the parameters marked by “*” in the above table, the following settings cannot be stored.
48 Using USB Memory You can save Prelude user data to USB memory (i.e., back up data), or load data from USB memory into the Prelude. Data you’ve downloaded to your computer can also be saved to USB memory and then loaded into the Prelude. Carefully insert the USB memory all the way in-until it is firmly in place.
49 Using USB Memory Deleting user data that you loaded To delete User Styles, refer to “Deleting a User Style” (p. 25). To delete User Songs, refer to “Deleting a Song” (p. 29). The folders and files that will be created are as follows. The folders and files created on USB memory will be visible from your computer.
50 About V-LINK Connecting the Prelude to a V-LINK compatible image device allows you to control the images with the Prelude. To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.
51 About V-LINK * On V-LINK compatible devices such as the Edirol DV-7PR/P- 1, only Note Tx Channel A is used. In motion dive .tokyo Performance Package, the Note Tx Channel corresponds as follows.
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53 Troubleshooting This section provides points to check and actions to take when the Prelude does not function as you expect. Refer to the approp riate section for the problem you are experiencing.
54 Appendices Pitch Is Wrong For some Tones, the pitch in certain ranges may sound different than other Tones. — Could the tuning of the Prelude be incorrect? • Check the Master Tune setting.
55 Error Messages If an incorrect operation is performed, or if processing could not be performed as you specified, an error message will appear. Refer to the explanation for the error message that appears, and take the appropriate action. Message Meaning Action USB Memory Not Ready! USB memory is not connected.
56 Effects List The multi-effects feature 78 different kinds of effects. Some of the effects consist of two or more different effects connected in series. Multi-Effects Parameters FILTER (10 types) 01 EQUALIZER P.58 02 SPECTRUM P.58 03 ISOLATOR P.58 04 LOW BOOST P.
57 Some effect parameters (such as Rate or Delay Time) can be set in terms of a note value. Such parameters have a num/note switch that lets you specify whether you will set the value as a note value or as a numerical value. If you want to set Rate (Delay Time) as a numerical value, set the num/ note switch to “Hz” (“msec”).
58 This is a four-band stereo equalizer (low, mid x 2, high). fig.MFX-01 This is a stereo spectrum. Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at specific frequencies.
59 This is a filter with an extremely sharp slope. The cutoff frequency can be varied cyclically. fig.MFX-05 This is a filter whose cutoff frequency can be modulated in steps. You can specify the pattern by which the cutoff frequency will change. fig.
60 Cyclically controls a filter to create cyclic change in timbre. fig.MFX-08 Adds a vowel character to the sound, making it similar to a human voice. fig.
61 A phase-shifted sound is added to the original sound and modulated. fig.MFX-11 The phaser effect will be varied gradually. fig.MFX-12 Extremely high settings of the phase difference produce a deep phaser effect.
62 A phaser that continues raising/lowering the frequency at which the sound is modulated. fig.MFX-14 This is an effect that applies amplitude modulation (AM) to the input signal, producing bell-like sounds. You can also change the modulation frequency in response to changes in the volume of the sound sent into the effect.
63 Cyclically modulates the stereo location of the sound. fig.MFX-18a This uses a 16-step sequence to vary the panning of the sound. fig.MFX-19 By applying successive cuts to the sound, this effect turns a conventional sound into a sound that appears to be played as a backing phrase.
64 The Rotary effect simulates the sound of the rotary speakers often used with the electric organs of the past. Since the movement of the high range and low range rotors can be set independently, the unique type of modulation characteristic of these speakers can be simulated quite closely.
65 This is a stereo flanger. (The LFO has the same phase for left and right.) It produces a metallic resonance that rises and falls like a jet airplane taking off or landing. A filter is provided so that you can adjust the timbre of the flanged sound.
66 This is a chorus effect with added Tremolo (cyclic modulation of volume). fig.MFX-27 This is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation, but produces a transparent chorus effect. fig.MFX-28 This applies a 3D effect to the chorus sound.
67 This applies a 3D effect to the flanger sound. The flanger sound will be positioned 90 degrees left and 90 degrees right. fig.MFX-30 This applies a 3D effect to the step flanger sound. The flanger sound will be positioned 90 degrees left and 90 degrees right.
68 A flanger that lets you apply an effect independently to the low- frequency and high-frequency ranges. fig.MFX-33 A step flanger that lets you apply an effect independently to the low- frequency and high-frequency ranges.
69 Creates a soft distortion similar to that produced by vacuum tube amplifiers. fig.MFX-35 Produces a more intense distortion than Overdrive. The parameters are the same as for “35: OVERDRIVE.” fig.MFX-36 This is an overdrive that provides heavy distortion.
70 Specifications for each Speaker Type The speaker column indicates the diameter of each speaker unit (in inches) and the number of units. Flattens out high levels and boosts low levels, smoothing out fluctuations in volume. fig.MFX-40 Compresses signals that exceed a specified volume level, preventing distortion from occurring.
71 This is a stereo delay. When Feedback Mode is NORMAL: fig.MFX-43a When Feedback Mode is CROSS: fig.MFX-43b A delay that provides a long delay time. fig.MFX-44 This delay connects two delay units in series. Feedback can be applied independently to each delay unit, allowing you to produce complex delay sounds.
72 Adds modulation to the delayed sound. When Feedback Mode is NORMAL: fig.MFX-46a When Feedback Mode is CROSS: fig.MFX-46b Produces three delay sounds; center, left and right.
73 This effect provides four delays. Each of the Delay Time parameters can be set to a note length based on the selected tempo. You can also set the panning and level of each delay sound. fig.MFX-49 This is a reverse delay that adds a reversed and delayed sound to the input sound.
74 This applies a 3D effect to the delay sound. The delay sound will be positioned 90 degrees left and 90 degrees right. fig.MFX-52 A stereo delay in which the delay time can be varied smoothly. fig.MFX-53 A delay in which the delay time can be varied smoothly, and allowing an extended delay to be produced.
75 A virtual tape echo that produces a realistic tape delay sound. This simulates the tape echo section of a Roland RE-201 Space Echo. fig.MFX-55 In addition to a lo-fi effect, this adds various types of noise such as white noise and disc noise. fig.MFX-56 This is an effect that intentionally degrades the sound quality for creative purposes.
76 In addition to a Lo-Fi effect, this effect also generates radio noise. fig.MFX-58 fig.MFX-59 Simulates a sound recorded on an analog record and played back on a record player. This effect also simulates the various types of noise that are typical of a record, and even the rotational irregularities of an old turntable.
77 Shifts the pitch of the original sound. This 2-voice pitch shifter has two pitch shifters, and can add two pitch shifted sounds to the original sound. fig.MFX-62 A pitch shifter in which the amount of pitch shift is varied by a 16-step sequence. fig.
78 This is a special type of reverb in which the reverberant sound is cut off before its natural length. fig.MFX-65 fig.MFX-66 fig.MFX-67 fig.MFX-68 65: GATED REVERB Parameter Value Description Type N.
79 The parameters are essentially the same as in “66: OVERDRIVE → CHORUS,” with the exception of the following two. Overdrive Drive → Distortion Drive, Overdrive Pan → Distortion Pan fig.MFX-69 The parameters are essentially the same as in “67: OVERDRIVE → FLANGER,” with the exception of the following two.
80 fig.MFX-74 fig.MFX-75 fig.MFX-76 74: ENHANCER → DELAY Parameter Value Description Enhancer Sens 0–127 Sensitivity of the enhancer Enhancer Mix 0–127 Level of the overtones generated by the enhancer Delay Time 0–2600 ms, note Adjusts the delay time from the direct sound until the delay sound is heard.
81 fig.MFX-77 On an acoustic piano, holding down the damper pedal allows other strings to resonate in sympathy with the notes you play, creating rich and spacious resonances. This effect simulates these sympathetic resonances. fig.MFX-78 77: CHORUS → FLANGER Parameter Value Description Chorus Pre Delay 0.
82 The Prelude’s Chorus effect unit can also be used as a stereo delay unit. These settings allow you to select chorus or delay, and the characteristics of the selected effect type. If you specify the delay time as a note value, slowing down the tempo will not change the delay time beyond a certain length.
83 These settings allow you to select the desired type of reverb, and its characteristics. Reverb Parameters Parameter Value Description Reverb Type 0 (OFF), 1 (REVERB), 2 (SRV ROOM), 3 (SRV HALL), 4 (SRV PLATE), 5 (GM2 REVERB) Type of reverb 0 (OFF): Reverb is not used.
84 Tone List *N os. 897–1152 (Tones) and Nos. 1185–1193 (Rhythms) are GM2 sounds. No. Name Category MSB LSB PC 1 Rich Grand AC.PIANO 87 64 1 2 88ConcertPno AC.PIANO 87 64 2 3 UltimatGrand AC.PIANO 87 64 3 4 X Pure Grand AC.PIANO 87 64 4 5 So true.
85 151 Chapel Organ ORGAN 87 65 23 152 Grand Pipe ORGAN 87 65 24 153 Pipe Org/Mod ORGAN 87 65 25 154 Masked Opera ORGAN 87 65 26 155 Mid Pipe Org ORGAN 87 65 27 156 Vodkakordion ACCRDION 87 65 28 157 .
86 305 Stringz 101 STRINGS 87 66 49 306 Crossed Bows STRINGS 87 66 50 307 Warm Strings STRINGS 87 66 51 308 Stacc mp Str STRINGS 87 66 52 309 Movie Scene STRINGS 87 66 53 310 Hybrid Str 1 STRINGS 87 6.
87 459 Stimulation HARD LEAD 87 67 75 460 BodyElectric HARD LEAD 87 67 76 461 Classic Lead HARD LEAD 87 67 77 462 Feat Lead HARD LEAD 87 67 78 463 Wire Sync HARD LEAD 87 67 79 464 Epic Lead HARD LEAD .
88 613 Echo Echo PULSATING 87 68 101 614 Keep going PULSATING 87 68 102 615 Arposphere PULSATING 87 68 103 616 Voco Riff PULSATING 87 68 104 617 Pulsator PULSATING 87 68 105 618 Motion Bass PULSATING .
89 767 Metal Swell BRIGHT PAD 87 69 127 768 NuSoundtrack BRIGHT PAD 87 69 128 769 Phat Strings BRIGHT PAD 87 70 1 770 Soft OB Pad SOFT PAD 87 70 2 771 SC Hollow SOFT PAD 87 70 3 772 SC Sqr Pad SOFT PA.
90 921 Celesta KEYBOARDS 121 0 9 922 Glockenspiel BELL 121 0 10 923 Music Box BELL 121 0 11 924 Vibraphone MALLET 121 0 12 925 Vibraphone w MALLET 121 1 926 Marimba MALLET 121 0 13 927 Marimba w MALLE.
91 1075 Metal Pad BRIGHT PAD 121 0 94 1076 Halo Pad BRIGHT PAD 121 0 95 1077 Sweep Pad SOFT PAD 121 0 96 1078 Ice Rain OTHER SYNTH 121 0 97 1079 Soundtrack SOFT PAD 121 0 98 1080 Crystal BELL 121 0 99 1081 Syn Mallet BELL 121 1 1082 Atmosphere AC.
92 Rhythm Set List Preset Group GM Group Tone No Name 1153 GW Std Kit 1154 WD Std Kit 1155 LD Std Kit 1156 TY Std Kit 1157 StandardKit1 1158 StandardKit2 1159 StandardKit3 1160 Rock Kit 1 1161 Rock Ki.
93 28 29 31 33 35 30 32 34 39 40 41 43 45 47 42 44 46 36 38 37 51 52 53 55 57 59 54 56 58 48 50 49 C2 C3 Note No. 63 64 65 67 69 71 66 68 70 75 76 77 79 81 83 78 80 82 72 74 73 87 88 89 91 93 95 90 92.
94 1159 StandardKit3 1160 Rock Kit 1 1161 Rock Kit 2 1162 Brush Jz Kit 1163 Orch Kit 1164 909 808 Kit HipHop Kick2 R&B Kick MaxLow Kick2 TR909 Kick1a Timpani Roll TR909 Kick 2 Syn Swt Atk1 Rk CmpK.
95 1165 Limiter Kit 1166 HipHop Kit 1 1167 R&B Kit 1168 HiFi R&B Kit 1169 Machine Kit1 1170 Kit-Euro:POP Dance Kick 1 PlasticKick2 70's Kick MaxLow Kick2 TR909 Kick 2 TR707 Kick HipHop Ki.
96 1171 House Kit 1172 Nu Technica 1173 Machine Kit2 1174 ArtificalKit 1175 Noise Kit 1176 Kick Menu TR909 Kick 3 SH32 Kick 1 AnalogKick 5 TR909 Kick 2 TR909 Kick 2 ----- SH32 Kick JD EML 5th 1 Analog.
97 1177 Snare Menu 1178 Snr/Rim Menu 1179 HiHat Menu 1180 Tom Menu 1181 Clp&Cym&Hit 1182 FX/SFX Menu ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -.
98 1183 Percussion 1184 Scrh&Voi&Wld Cowbell ----- Cowbell Mute ----- Cowbell2 Lng ----- Cowbell2 Edg ----- Cowbell3 mf ----- Cowbell3 f ----- Wood Block ----- Wood Block2H Scratch 1 Wood Bloc.
99 27 28 29 31 33 35 30 32 34 39 40 41 43 45 47 42 44 46 36 38 37 51 52 53 55 57 59 54 56 58 48 50 49 C2 C3 Note No. 63 64 65 67 69 71 66 68 70 75 76 77 79 81 83 78 80 82 72 74 73 87 88 84 86 85 C5 C6.
100 1191 (PC: 41) GM2 BRUSH 1192 (PC: 49) GM2 ORCHSTRA 1193 (PC: 57) GM2 SFX High Q ClosedHi-hat ----- Slap Pedal Hi-hat ----- Scratch Push Open Hi-hat ----- Scratch Pull Ride Cymbal1 ----- Sticks Sti.
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102 Chord Intelligence ● = Constituent notes of this chord ★ = Keys you need to press to hear this chord when “Chord Mode” in “Performance Parameters” is set to INTEL (p.
103 Chord Intelligence ● = Constituent notes of this chord ★ = Keys you need to press to hear this chord when “Chord Mode” in “Performance Parameters” is set to INTEL (p.
104 MIDI Implementation Chart Function... Basic Channel Pitch Bend Program Change System Exclusive System Common System Realtime Aux Messages Notes Transmitted Recognized Remarks Default Changed : Tru.
105 Specifications Prelude: Music Keykoard Conforms to General MIDI 2 System) Style Converter 3 System Requirements Playlist Editor System Requirements 986 *W hile under most conditions, a computer similar to the above will permit normal operation of the Prelude applications, Roland cannot guarantee compatibility solely on these factors.
106 Index A AC Adaptor ............................................................... 14 Accompaniment ......................................................... 24 Arabic ....................................................................... 20 ASSIGNABLE 1 .
107 Index Lower MFX Reverb Send .............................................. 40 Lower MFX Source ...................................................... 41 Lower Tone ................................................................ 19 M [MAIN] ......
108 Index SONG TRACK ........................................................... 27 Song Trans ................................................................ 21 SONG/USB MEMORY PLAYER CONTROL .................... 30 Songlist ........................
109 As of Jan. 1, 2009 (ROLAND) Information When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.
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This product complies with the requirements of EMC Directive 2004/108/EC. For EU Countries For Canada For the USA FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
R® 602.00.0322.01 RES 692-08 Owner’ s Manual (E) Prelude Prelude_e.book Page 112 Wednesday, January 14, 2009 2:18 PM.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Roland Prelude è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Roland Prelude - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Roland Prelude imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Roland Prelude ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Roland Prelude, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Roland Prelude.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Roland Prelude. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Roland Prelude insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.