Manuale d’uso / di manutenzione del prodotto SMART CYCLE EXTREME R2763 del fabbricante Fisher-Price
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® R2763 P HYSIC AL L EARNING A RC ADE S YSTEM.
PLEASE READ THIS NOTICE BEFORE YOU OR YOUR CHILD USE ANY VIDEO GAME. A ver y small portion of the population have a condition which may cause a momentar y loss of consciousness when viewing certain kinds of flashing lights or patterns that are commonly present in our daily environment.
® Get ting St ar ted • Please keep these instructions for future reference, as they contain important information. • Insert the game cartridge into the socket in the side of the cycle. Push to be sure it’ s fully inserted. • T urn your TV or VCR power on .
Cy cle Controls Horn Button Press to make a selection or hear the horn. Joystick Use to make selections on the menus or in activities. Map Button Press to see a map of all activities (see page 14). Exit Button Press to exit the activities. T ravel Journal Button Press to see the pictures you took along your journey .
® Customize your vehicle! • Use the joystick to scroll through vehicle choices. Press either handlebar button to make your selection. • Repeat this process to choose the color and horn ornament for your vehicle. • Use the joystick to choose to turn the rumble feature on or off.
Find the objects. • Pedal the cycle to move down the road. The faster you pedal the faster you go! Back to the R oad • Use the handlebar to steer . • Collect all the letters shown in the upper left corner of the screen. Simply drive into them. Don’t bump into the other objects.
® Off ramps • Keep traveling down the road or head onto an off-ramp for other fun games and activities. Simply bear to the side of the tracks as you see one approaching. Hint: If you miss your ramp, you can pedal in reverse to back up. T aking snap shots.
Collect letters to spell the word! • Use the joystick to help Scooby swim to t he l et te rs n ee de d to s p el l th e wo rd at t he t op o f th e sc re en . • Increase your score by one point for ever y correct letter and ve points when you spell a word! • Only collect letters you need to spell the word, or you will lose a life.
® Match the foods and clear the screen! • Use the joystick to move the foods left or right as they fall. Match three or more foods in a column or “ L ” shape and they disappear . F alling F ood • Move a myster y piece on top of any food and all the matching foods on the screen disappear .
Pedal as fast as you can to the finish line! • Use the joystick to choose 1 Player or 2 Player game. Press either handlebar button to select the game. Add and subtract with Scooby and Shaggy! • Listen as Shaggy reads the math problem on the screen.
® 1 Player • Pedal down the road as fast as you can to the nish line. T r y to speed past the other characters. Get to the nish line rst and you win! Hint: Collect Scooby snacks along the way for a speed boost! 2 Player • Each player takes a turn.
T ime for a snack! • Complete all the activities and meet up with the rest of the gang for Scooby snacks! • Use the joystick to catch as many Scooby snacks as you can! • When you’re nished with this activity , press the exit button to return to the road.
® T r a vel Journal • Press the travel journal button . Then use the joystick and handlebar buttons to review and select a snap shot. See previous snap shot See next snap shot • Next, use the joystick and handlebar buttons to select the stamp tool to decorate your picture.
• Y ou can travel down the road and head onto an off-ramp to access activities or simply press the map button to visit any of the activities around the course.
® • Wipe with a clean cloth dampened with a mild soap and water solution. Do not immerse. • This product has no consumer ser viceable parts. Do not take this product apart. Care 15 • Protect the environment by not disposing of this product with household waste (2002/96/EC).
www .fisher -price.com PRINTED IN CHINA R27 63pr-0920 Str etch your mind with other softwar e titles for your Smart Cycle ® ! Each sold separately and subject to availability . Fisher -Price, Inc., a subsidiar y of Mattel, Inc., East Aurora, NY 14052 U.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Fisher-Price SMART CYCLE EXTREME R2763 è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Fisher-Price SMART CYCLE EXTREME R2763 - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Fisher-Price SMART CYCLE EXTREME R2763 imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Fisher-Price SMART CYCLE EXTREME R2763 ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Fisher-Price SMART CYCLE EXTREME R2763, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Fisher-Price SMART CYCLE EXTREME R2763.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Fisher-Price SMART CYCLE EXTREME R2763. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Fisher-Price SMART CYCLE EXTREME R2763 insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.