Manuale d’uso / di manutenzione del prodotto R2764 del fabbricante Fisher-Price
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® ® ® ® R2764.
Additionally , please follow these precautions whenever playing a video game: • Do not sit or stand too close to the television screen. Play as far back from the screen as possible. • Do not play if you are tired or need sleep. • Always play in a well lit room.
® ® ® ® Get ting St ar ted • Please keep these instructions for future reference, as they contain important information. • Insert the game cartridge into the socket in the side of the cycle. Push to be sure it’ s fully inserted. • T urn your TV or VCR power on .
Cy cle Controls Horn Button Press to make a selection or hear the horn. Joystick Use to make selections on the menus or in activities. Map Button Press to see a map of all activities (see page 13). Exit Button Press to exit the activities. T ravel Journal Button Press to see the pictures you took along your journey .
® ® ® ® Choose a T rain! • Use the joystick to scroll through train choices. • Press either handlebar button to make your selection. • Use the joystick to choose to turn the rumble feature on or off. • Press either handlebar button to make your selection.
T aking snap shots. • Press the right handlebar button to take snap shots. Hint: Y ou can only take snap shots in this (Back on T rack) activity . Find the objects. • Pedal the cycle to move down the train track. The faster you pedal the faster you go! • Use the handlebar to steer .
® ® ® ® Off ramps • Keep traveling down the track or head onto an off-ramp for other fun games and activities. Simply bear to the side of the tracks as you see one approaching. Hint: If you miss your ramp, you can pedal in reverse to back up. 7 Help Thomas repair the broken train track.
Learn how trains work! • Press either handlebar button to randomly select an object on the screen. Listen and learn how the object is used. • When you’re fi nished with this activity , press the exit button to return to the track. Pedal to the next activity .
® ® ® ® 9 Pedal as fast as you can to the fi nish line! • Use the joystick to choose 1 Player or 2 Player game. Press either handlebar button to select the game. Help James load his car . • Use the joystick to move James up and down the track to catch the falling paint in his train car .
1 Player • Pedal down the track as fast as you can to the fi nish line. T ry to speed past the other characters. Get to the fi nish line fi rst and you win! 2 Player • Each player takes a turn. Pedal down the track as fast as you can to the fi nish line.
® ® ® ® 11 It’ s time for a party! • Complete all the activities and you can return to the train station to celebrate with Sir T opham Hatt. • When you’re fi nished with this activity , press the exit button to return to the track. Pedal to the next activity .
T r a vel Journal • Press the travel journal button . Then use the joystick and handlebar buttons to review and select a snap shot. See previous snap shot See next snap shot • Next, use the joystick and handlebar buttons to select the stamp tool to decorate your picture.
® ® ® ® 13 • Y ou can travel around the track and head onto an off-ramp to access activities or simply press the map button to visit any of the activities around the course.
14 • Wipe with a clean cloth dampened with a mild soap and water solution. Do not immerse. • This product has no consumer serviceable parts. Do not take this product apart. Care • Protect the environment by not disposing of this product with household waste (2002/96/EC).
® ® ® ® 15 Consumer Informa tion CO N S UMER ASS I S T A N C E 1-800-432-5437 (US & Canada) 1300 135 312 (Australia) Fisher-Price, Inc., 636 Girard Avenue, East Aurora, NY 14052. Hearing-impaired consumers: 1-800-382-7470. Outside the United States: Canada: Mattel Canada Inc.
Str etch your mind with other softwar e titles for your Smart Cycle ® ! www .fi sher -price.com PRINTED IN CHINA R2764a-0920 Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A. ©2010 Mattel, Inc. All Rights Reserved. ® and ™ designate U.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Fisher-Price R2764 è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Fisher-Price R2764 - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Fisher-Price R2764 imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Fisher-Price R2764 ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Fisher-Price R2764, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Fisher-Price R2764.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Fisher-Price R2764. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Fisher-Price R2764 insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.