Manuale d’uso / di manutenzione del prodotto 3D-S del fabbricante Sim2 Multimedia
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SIM2 Multimedia Lumis 3D-S User Guide.
Cont ents 3 Important in formation Saf ety 3D con tent En vironment Notice 7 Chapter 1: Intr oduction Ke y Featur es and Benefits Sys tem Components Optional Accessories 9 Chapter 2: Overview R emote .
Importan t inf ormation Saf ety T o reduce the risk of electr ocution, disconnect the power c ord on the rear pan el befor e removing the t op cover of the pr ojector . For t echnical service ref er to tr ained personn el authorized by the manufacturer .
with a flat head scr ewdriver and r eplace the fuse. Fit the replacemen t fuse. Use only type T 10 A L H fuses f or the project or . Be care ful with cables Mak e sure cabl es are rout ed so that people ar e not impeded or become a trip hazar d. Keep all c ables awa y from childr en.
3D cont ent Discomf ort (such as ey e str ain, headaches, motion sickness, nausea, dizziness, disori - enta tion) may be e xperienced while wat ching 3D cont ent.
Product disposal The lamp inside this pr ojector cont ains mercury and ma y be subject to special disposal or r ecycle regulations . Dispose or recycle in accordance with local law s. For more in forma tion contact the Ele ctronic Industries Alliance at www .
1 Intr oduction The Lumis 3D-S is a high-end compact 3-chip DLP 3D single unit pr ojector that utiliz es SIM2’ s stat e-of-the-art optical technologies t o produce images w ith ex ceptional black level and con tras t performance.
If any i tems are missing or damage d, contact y our SIM2 Authorized D ealer as soon as possible. Ke ep the original packaging in case anything has to be shipped.
2 Overview Remot e Contr ol ❶ T urn backlight on for about 5 seconds ❶ ❸ ❹ ❺ ❼ ❽ ❾ ⓫ ⓬ ⓮ ❷ ❻ ❿ ⓭ ⓰ ⓯ ❷ turns the projector of f ❸ 1-9 select inputs and turn the p.
◦ Memories ◦ 3D Contr ols (3D Mode and Input Forma ts) Opera tion The Lumis 3D-S project or has two IR receiv ers, one on the fr ont and one on the back of the unit.
Connections ❶ ❷ ❸ ❹ ❺ ❻ ❼ ❽ Inputs ❶ HDMI 1 HDMI 2 Accept both HDMI and DVI digital video inputs. ❷ Components/RGB-HV Four R CA connectors. The y accept both standard and high-definition componen t (YPrPb) and RGB-HV signals. Also used as RGB input f or SCART RGBS signals.
3D IR Emitt er The 3D infr ared emit ter is designed to be placed near the pr ojector and aimed a t the screen. It r eceives the 3D sy nc signal from the pr ojector and emits infr ared pulses tha t bounce off the scr een and the walls to r each the 3D glasses infr ared r eceiver .
3 Inst allation This section pro vides instructions for t he installati on of the Lumis 3D -S project or . Important: Ins tallation pr ocedures should be perf ormed by a qualified A V s yst em spe - cialist. Loca tion When inst alling the Lumis 3D -S pr ojector , tak e the following consid erations in to ac - count.
Ceiling Mounting Inv ert the projector and sus pend it from the ceiling using a specific br ack et. • T o fit the brack et unscr ew and remov e the 3 rubber f eet • A ttach br ack et by using 3 x .
If it is not possible to position t he projector perpendicul ar to the pr ojection screen (so that the lens cen ter and scr een cen - ter ar e aligned with each other) you c an use the mechanical lens.
throughout the e ntire signal path ◦ highest a vailable r esolution, because video sources c an deliver full resolu - tion cont ent via HDMI only ◦ av ailability of 3D cont ent, because mos t 3D c.
Note: RS-232 co mmunications ar e limited to 15 m (50 ft .), whereas USB are limit ed to 5 m (16 ft.). T rig ger s Some Home Theat er devices can be con trolled throug h a 12 V signal.
Swit ching On and Off Switching On 1. T urn on the main power swit ch on the right hand side of the pr ojector . The project or enter s the low power St andby sta tus. The indicator ligh t on the left hand side of the pr ojector turns red and the s tatus displa y next t o it shows .
4 Oper ation Viewing 3D Cont ent 3D ster eo visualiz ation off ers clear and sharp 3D im ages thanks to 3 chip DLP I maging technology . This technique achie ves channel separ ation using Xpand active shut ter glasses. • Active shut ter glasses turn on and off in r apid succession and s top light re ach - ing your ey es.
select the corr ect one. • Switch o n your 3D glasses. Re fer t o the instructions supplied with the glasses to ensur e correct oper ation. • The proje ctor will automatically de tect the 3D signal and you will be prompt ed to wear y our glasses via the OSD .
• 2D display mode f or normal 2D ma terial. 3D Input Forma t adjustment is un - av ailable. PureMotion adjustm ent is av ailable. 3D Input Forma t The Lumis 3D-S checks A VI infofr ame dat a and input signal resolution in or der to de - termine the appr opriate 3D f ormat.
T able 4.1 Signal 3D Format HDMI 1.4a DVB 1920 x 1080p @ 23.98/24 Hz Fr ame Packing Y es Side by Side Y es T op and Bot tom Y es Y es 1920 x 1080p @ 25 Hz Side by Side T op and Bot tom 1920 x 1080p @ 29.97/30 Hz Side by Side T op and Bot tom 1920 x 1080p @ 50 Hz Side by Side T op and Bot tom 1920 x 1080p @ 59.
• T o enter the Input menu press: Ke y 0 on the remote con trol or Source on the pr ojector k eypad. • T o select an input press the corr esponding number on the remot e contr ol, or: 1. ▴ or ▾ on the r emote con trol or on the k eypad t o highlight the input 2.
Picture This menu section pr ovides access to common imag e quality adjustments. Adjus t - ments not a vailable f or a given input ar e not display ed in the menu (See T able 4.
Color This contr ol (also called Satur ation) incr eases or decreases the pictur e color intensit y . When set to z ero , color images are shown in black and white . Increase the v alue until the color s appear natur al: suitable re fer ences include skin tones and the gr een in grass in l andscape shots.
DynamicBlack This function impr oves the level of bla ck and increases the depth and the de tail of the image especially in parts with low and medium brightness. DynamicBlack regula tes light based on the in formativ e conten t of the image being pr ojected.
• Lett erbox displa ys a 4:3 let terbox imag e (source signal with black bands abo ve and below the picture) i n such a wa y that it fills the 16:9 screen and maintains the corr ect aspect. This aspect ra tio is also recommended when using An a - morphic Lenses.
◦ User a white point tha t can be adjust ed according t o your per sonal pref er- ences as foll ows: ▪ press the number 3 on the remo te contr ol to activ ate the User column ▪ position the whit.
manually and move su fficiently close to the scr een to observe the ef f ects of the ad - justments. Y /C Delay Where Video signals ar e concerned, use this adjus tment to cor rect horiz ontal color misalignment within the pr ojected image.
3D Glasses Selects the type of active shut ter glasses you a re using. Choose: • SIM2 (the def ault setting) when y ou are using the 3D glasses (103-S) and the 3D emitt er (E103-S) provided with the pr ojector • Universal if y ou are using the optional Xpand Universal glasses (X103) a nd Xpand 3D emit ter (AE110).
(which is undesir able if you are usi ng a custom con trol s ystem). Y ou can change the label of each input (for example assigning t he name of the device it is connected t o). T o rename an input: 1. highlight the input 2. press ● on the r emote contr ol to en ter T ext Entry menu 3.
2. use ◂ , ▸ , ▴ or ▾ for a finer adjus tment Note: Av oid locations too close to corner s or edges to pr event cr opping of larger menus. OSD Display T imeout Sets dur ation OSD is visible after th e last event . Adjust in 10 second incr ements from 10 to 200 seco nds.
3. press ● to op en the corresponding pull-down menu 4. press ▴ an d ▾ to highlight Save curr ent set tings 5. press ▸ to e x ecute The confirmation message “ Current sett ings s a ved in Memory (1-6 ) ” is displa yed. The icon at the left of the memory name now indica tes that cus tom values ar e stor ed.
Important: When you e nter the Memories menu, a c opy of the current se tting f or the active input is sa ved in a tempor ary memory , numbered 0 an d called Auto .
5 T roubleshooting The project or does not turn on • Mak e sure the main pow er switch (at t he rear of the pr ojector) is in the On position. • Ensure the pr ojector is connect ed to an electrical outlet a nd the outlet is working. • Check the fuse loca ted near the AC r eceptacle on the right han d side of the project or .
3D conte nt is display ed as two near-identical image s • If they are ne xt to each other , press the 3D k ey on the remote con trol and then choose Side by Side 3D Input F ormat. • If they are one above the other , press the 3D k ey on the remo te contr ol and then choose T op and Bottom 3D Input F ormat.
6 Specifica tions Proj ection T ype Digit al Light Processing (DLP), 3-chi p DLP T yp e: 0.95 in., 1920 x 1080, DC4 Optical Engine Die cast, b ased on SIM2 patent ed ALPHAP A TH Proj ection Lens High-quality glass Throw r atio: T1: 1.37-1.66:1 T2: 1.
Video Standar ds Composit e: NTSC 3.58/4.43, P AL B/G/H/I/M/N/60, SECAM (automatic ally selected) Components/RGBHV : 480i, 576i, 480p, 576p, 1080i 50/60, 720p 50/60, 1080p 24/25/30/50/60, VGA,.
7 Proj ection Dist ances 1.78:1 (16:9) Screen Screen Pr ojection Distance V ertical Offse t (m) T1 (1.37-1.66:1) T2 (1.75-2.48:1) T3 (2.54- 3.90:1) Diagonal Size (in .) Width (m) Height (m) Min (m) Max (m) Min (m) Max (m) Min (m) Max (m) 100 2.21 1.25 3.
8 Dimensions Lumis 3D-S dimensions in millimeter s and (inches). 8 Dimensions Lumis 3D-S User Guide 40.
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SIM2 Multimedia S.p.a. Viale Lino Zanussi, 11 33170 Por denone – IT AL Y Phone: + 39 434 383256 Fax: +39 434 383260 Email: inf o@sim2.it www .sim2.com SIM2 USA 10108 USA T oday W ay Mir amar , FL 33025 USA Phone: + 1 954 4422999 Fax: + 1 954 4422998 Email: sales@sim2usa.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Sim2 Multimedia 3D-S è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Sim2 Multimedia 3D-S - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Sim2 Multimedia 3D-S imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Sim2 Multimedia 3D-S ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Sim2 Multimedia 3D-S, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Sim2 Multimedia 3D-S.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Sim2 Multimedia 3D-S. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Sim2 Multimedia 3D-S insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.