Manuale d’uso / di manutenzione del prodotto ER3500 del fabbricante Seiko Group
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ER3500 OPERA TION MANUAL AL WA YS press the “RESET” button on the fr ont of the unit after battery replacement or if the unit fails to operate pr operly .
Thank you for purchasing the ER3500. Please read this operation manual carefully before using the product. The ultimate electronic crossword solver , including a unique and powerful knowledge search facility - plus other useful features and 10 great word games.
1 CONTENTS Functions and F eatures .................. 2 The K eys and their Functions ......... 8 Preparation f or using the Unit ....... 10 1. Installing Batteries .................. 10 Resetting: ............................... 11 Changing Batteries: .
2 Functions and Featur es 1 Solver Crosswor d Solver This product contains over 250,000 words from The Oxford Crossword Dictionary 2nd Edition to help you solve hard to finish crosswords and other word games.
3 Anagram Solver The unit contains over 250,000 words from The Oxford Crossword Dictionary 2nd Edition. Simply type a word or a jumble of letters and the solver will build a list of as many anagram words as possible. Change a Letter Solver This solver will allow you to view possible alternative words, by changing one letter at a time.
4 Abbreviation Dictionary Y ou can decode over 10,000 common abbreviations from The Oxford Crossword Dictionary 2nd Edition. Simply type an abbreviation and the solver will display as many meanings as possible. 2 Thesaurus -- Finding Synonyms Y ou can find synonyms for the word you enter .
5 Hangman, User Hangman, Jumble, User Jumble, Beat the Clock, Memory , Hidden, Crossword Quiz, T ops and T ails, Letter Skills User skill levels: Beginner , Intermediate, Advanced Display the score of.
6 6 Converters The conversion function enables you to convert metric/imperial units of length, area, volume, weight, capacity , power, and temperature. 190 metric/imperial conversions are built into the calculator . 7 DEMO Function A demonstration display explains the contents of the unit.
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8 • Unit will automatically TURN OFF when not used for approximately 3 minutes. The Keys and their Functions.
9 1 T urns the power ON and OFF . 2 Selects Solver mode. 3 Selects Spellchecker/ Thesaurus mode. 4 ( * ) Used instead of one or more letters if you don’t know how to spell a word. 5 For scrolling back through the lists in memory . 6 For scrolling down through the lists in memory .
10 Pr eparation for using the Unit 1. Installing Batteries The unit is powered by two (2) “ AAA ” size batteries. Before using the unit, please install the batteries as follows. 1. T urn the unit over . 2. Remove the screw and the battery cover . 3.
11 Resetting: If the unit does not operate properly after the battery has been replaced, or if at any time the unit fails to operate properly , gently press the “RESET” button on the fr ont of the unit.
12 Changing Batteries: The batteries need to be changed as soon as display becomes dim. Pr ess the “RESET” button on the fr ont of the unit after battery r eplacement. ( See page 1 1. ) *M ake sure that the power is switched off before replacing batteries.
13 2. Contrast Adjustment 1. After resetting, the contrast adjustment display will appear . 2. Y ou can use either or to adjust the contrast of the display Level 1 to Level 1 1. (Initial setting = 6) 3 Press to finish. The display will enter the Spellchecker mode.
14 3. Demo Function When you turn on the power , a demonstration display will begin to explain the contents of the unit. * Y ou can stop the demonstration by pressing any of the keys. The unit will show the initial display of the mode used before the power was last turned off.
15 * The next time you turn on the power , the demonstration display will not appear if you set as follows: 1 Press . “ Demo Message ” will appear . 2 Press . 3 Select “ Disable Demo ” by using or . * If you want to see the demonstration display again, select “ Enable Demo ”.
16 Spellchecker If the spelling of a word you enter is corr ect : 1 Press once or twice to activate the Spellchecker . •Y ou can switch between the Spellchecker mode and the Thesaurus mode by pressing . 2 T ype a word to be checked. Example: psychology 3 Press .
17 4 Phonetically similar words may also be displayed by pressing or . •T o scroll alphabetically up or down through the unit’ s word list, starting from the displayed word, press or . •T o clear the display and spell check another word, simply enter your new word.
18 If the spelling of a word you enter is incorr ect : 1 T ype a word to be checked. Example: sycology 2 Press . When the spelling of a word entered is incorrect, a list of correctly spelled words that are phonetically similar to the entered spelling is prepared.
19 Using the Wildcar d function If you are unsure of part of the spelling of a word, enter the word using “? ” or “ * ” for the letter(s) of which you are unsure. Use to enter “ ? ”. This is used in place of a single character . Use to enter “ * ”.
20 3 Y ou may continue to scroll through the corresponding word list by using and . •T o clear the display and spell check another word, simply enter your new word. * If the corresponding word list has a great number of words, the unit will check the word list again.
21 Thesaurus Y ou can investigate the synonyms (and antonyms) for a word you enter . When a word you enter has more than one meaning, the unit will group the synonyms according to part of speech and meaning. 1 Press once or twice to activate the Thesaurus.
22 4 Press or . First group of synonyms will be displayed. 5 Press to see the meaning of the group and synonyms. Press to return. 6 If there are two or more groups of synonyms, press to see each successive group. Press to return. rate noun: 1/ 2 PERCENT A GE ratio .
23 Wo r ds not in headword If the entered word is not contained in the headword of the thesaurus but contained in the synonyms or antonyms data, the unit will find and display the group(s) of the synonyms or antonyms. Example: workaday wor kada y_ Matches In Synonyms! b usinesslike ad ▼ ▼ common adjectiv ▼ ▲ ▼ .
24 Wo r ds not in memory If you press when a word you have entered is not contained in the unit’ s list of entries, or if the word you entered is misspelled, the unit will find and display a word which is spelled most closely to your entered word. This happens even if the found word has no linguistic relationship to your entered word.
25 Solvers The unit provides several solvers that can help you to solve your word games. Selecting the solver 1 Press . The unit returns to the last solver used each time you select the solver mode. 2 Select the solver you wish to play by pressing or .
26 Anagram Solver Look for the right word using the same letters as the word you have entered. 1 Select “ Anagram ” and then press . 2 Enter letters. Example: rail 3 Press . After the display “ Checking ... ”, the first corresponding word will be displayed.
27 4 Y ou may continue to scroll through the corresponding word list by using or . 5 To clear the display and enter another word, press . * If the word or letters entered do not have any anagrams, the message “ No anagrams found ” will be displayed.
28 Crosswor d Solver Look for the right word by entering letters you know along with “ ? ” or “* ” for any letters you don’t know . Use to enter “ ? ”. This is used in place of a single character . Use to enter “ * ”. (Up to two “ * ” can be used.
29 3 Press . After the display “ Checking ... ”, the first corresponding word will be displayed. 4 Y ou may continue to scroll through the corresponding word list by using or .
30 Abbreviation Solver The Abbreviation solver allows you to search the abbreviation dictionary to “decode” over 10,000 common abbreviations. 1 Select “ Abbreviations ” and then press . 2 T ype an abbreviation. Example: esf 3 Press . If the abbreviation is contained in the dictionary , it will be displayed with the definition.
31 4 Press to see the rest of the definition. Press to return. * If there is more than one solution, you will be able to scroll the list using . 5 Y ou may scroll through the abbrevia- tion list by using or .
32 Knowledge Viewer This Solver enables you to view the thematic lists in the general- knowledge section in a similar manner to scrolling through the lists in the book. These lists has been compiled by Oxford University Press to help provide answers to crossword clues and other quiz questions.
33 The category is displayed in the following order . LITERA TURE / SPORT AND GAMES / FOOD AND DRINK / MISCELLANEOUS / NAMES / HISTORY , POLITICS, AND WAR / RELIGION AND MYTHOLOGY / GEOGRAPHY AND TRANSPORT / SCIENCE AND TECHNOLOGY / MEDICINE / ANIMALS / PLANTS / ART , MUSIC, AND ENTERT AINMENT 3 Press .
34 5 Y ou may scroll through the list by using or . First Character Search By pressing the first letter of an entry in the list, you can jump directly to the desired entry . Further entries starting with the same letter can be displayed by pressing the same letter again.
35 6 To check the category of an entry in the list, press . Press a second time. It displays the sub category . Press a third time. It goes back to the original entry . * Data in the Knowledge V iewer is displayed in the same order as the printed version of the Oxford Crossword Dictionary .
36 Knowledge Finder This Solver is a powerful tool to enable you to perform searches across all the thematic lists in the general-knowledge section. It’ s a bit like using a search engine on the Internet.
37 E.g. art and dutch : This means that result should be related to art and Dutch. •Y ou can add one target word with wildcard letters (? or *), if you know some letters of the target word. In this example, the target word is “Gogh”. In case you know that the target word is four letters and it starts “g”.
38 Chec king . . . 3 Press . Results that meet the conditions will be displayed. 4 Y ou can check the category of the answer by pressing . It displays the main category . Press a second time. It displays the sub category . Press a third time. It goes back to the original entry .
39 E.g. , , , =1769 This can be very useful for finding entries related to people. [e.g. Duke of W ellington (1769-1852)] • The entered word is spellchecked first against the thematic data. If the entered word was spelt incorrectly , it will be ignored from the input automatically .
40 Here are some further examples of how you can use the Knowledge Finder: (Entry) (Result) fish s???? A list of fish with 5 letter words in their names starting with “s” harry webb Finds: Sir Cli.
41 This is intended to give you all possible solutions which match your criteria, because you may not always know from your clue, exactly which of the 256 categories you should be looking under . If you want to check the category of a result, press as described above.
42 Phrase Finder Look for the phrases using the word you have entered. 1 Select “ Phrases ” and then press . 2 T ype a word. Example: jump 3 Press . The first phrase that includes the entered word will be displayed. S EARCH W ORD . . . Phrases ▼ ▲ jump_ jump on ▼ Chec king .
43 4 To display further matching phrases, press or . 5 To clear the display and enter another word, press . • The entered word is spellchecked first against the crossword list.
44 Letter Changer The Letter Changer generates a list of words, which are different by one letter from input word. 1 Select “ Letter Change ” and then press . 2 T ype a word. Example: apple 3 Press . The first word with one letter changed will be displayed.
45 4 To display next word with one letter changed, press or . 5 To clear the display and enter another word, press . * If the word entered do not have any corresponding word with one letter changed, the message “ No words found ” will be displayed.
46 Games There are 10 great word games that will help you to improve your spelling and vocabulary . Selecting the game 1 Press . The unit returns to the last game used each time you select the game mode. 2 Select the game you wish to play by pressing or .
47 The game is displayed in the following order . Hangman, User Hangman, Jumble, User Jumble, Beat the Clock, Memory , Hidden, Crossword Quiz, T ops and T ails, Letter Skills • By pressing the first letter of a game, you can jump directly to the desired game.
48 Hangman This is a game in which you have to find a mystery word whose spelling is unknown to you with a limited number of allowed tries. 1 Select “ Hangman ” and then press . The number of letters in the mystery word is indicated by question marks.
49 * In case the same letter is used two or more times in the same word: If you enter the letter , all the corre- sponding question marks will be replaced by the letter simultaneously . Example: Enter “t”. * The number of tries you are allowed will decrease progressively every time you enter an incorrect letter .
50 * One letter will be displayed in turn as a “T ip” every time you press . * All the letters will be displayed if you press . * If you fail to find the word before you have used up all the tries you are allowed, or if you press half way through a game, “ Sorr y , you lose.
51 User Hangman This is a Hangman Game using words that you can select. 1 Select “ User Hangman ” and then press . 2 Enter a word. Y ou can use up to 11 letters. Example: bottle 3 Press . * The ensuing procedure is the same as that used in the Hangman Game.
52 Jumble Using letters displayed at random, you attempt to find a specified number of words. 1 Select “ Jumble ” and then press . The selected letters and the number of answers will be displayed at the right of “ / ”. Example: tcsoa * When you press , the order of the letters in the displayed word will change at random.
53 3 Press . If your answer is correct, the selected letters will be displayed again. Enter the next word and press . * The entered answers can be seen again by using or . 4 If you enter all the answers, a congratulatory message will be displayed and counted in the “ Wo n ” column.
54 User Jumble This is a Jumble game using words that you can select. 1 Select “ User Jumble ” and then press . 2 Enter a word. Y ou can use up to 1 1 letters. Example: ascot 3 Press . The selected word and the number of other words will be displayed.
55 Beat the Clock The letters of a mystery word are displayed one at a time at regular intervals. Enter the mystery word before they are all displayed. 1 Select “ Beat the Clock ” and then press . The number of letters in the mystery word is indicated by question marks.
56 3 Complete the spelling of the mystery word. Example: bottle If you complete the spelling of the mystery word before all the letters are displayed, a congratulatory message will be displayed and counted in the “ Won ” column. Then the next mystery word will be displayed.
57 Memory Correctly enter the spellings of word momentarily displayed. 1 Select “ Memor y ” and then press . The words will be displayed for about one second. Example: tinkle 2 Enter the spelling of the word which has just disappeared from the screen.
58 3 Press . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the answer and the next word will be displayed. *T o give up entering letters, press . * If your answer is incorrect, or if you press , “ Sorr y , you lose.
59 Hidden Find the non-synonym word from the displayed words. 1 Select “ Hidden ” and then press . non-synonym Find the Hidden ▼ ▲ word . . . Checking .
60 A list of synonyms is displayed with one random word added that does not belong. Y ou have to select the non-synonym word. pause ▼ termination ▼ ▲ visit ▼ ▲ halt ▼ ▲ finish ▼ ▲ br.
61 2 Press or to select the non- synonym word. 3 Press . When the correct word is selected, a congratulatory message will be displayed and counted in the “ Wo n ” column. *T o give up selecting a word, press . * If your answer is incorrect, “ Sorr y , you lose.
62 Crosswor d Quiz Enter a letter at the place of question mark. 1 Select “ Crossword Quiz ” and then press . The question will be displayed. Example: r es?o?se 2 Enter a letter for the first question mark. Example: p 3 Enter a letter at the next question mark.
63 * The entered letter can be cleared by pressing . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the next question will be displayed. * One letter will be displayed in turn as a “T ip” every time you press .
64 T ops and T ails Enter a word that has the specific first and last letters. 1 Select “ T ops and T ails ” and then press . The first and last letter of a word will be displayed. Example: Start:T End:Y *T o skip the displayed question, press , then the next question will appear .
65 3 Press . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the next question will be displayed. *T o give up entering letters, press . *I f your answer is incorrect, or if you press , “ One Answer .
66 Letter Skills Enter a word that has the specific letters. 1 Select “ Letter Skills ” and then press . Y ou must enter a word which has one specific letter and uses at least two letters from the displayed letters. Example: x : aeehmnst *T o skip the displayed question, press , then the next question will appear .
67 3 Press . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the next question will be displayed. *T o give up entering letters, press . * If your answer is incorrect, or if you press , “ One Answer .
68 Calculator Keys and their Functions 1. Selects Calculator and Unit Converters. 2. Clears last entry with one press, clears all with two presses. 3. 1 ~ 0 Number input keys. 4. +, –, x, ÷ Mathematical function keys. 5. MC Clears memory . 6. MR Recalls number from memory .
69 Correcting and Clearing Entries If you enter an incorrect number , press to clear the entire displayed number , then re-enter the correct number . If you press an incorrect mathematical function key , simply press the correct function key afterwards.
70 Converters 1 Press . 2 Enter the number you wish to convert. 3 Press or to enter the conversion mode. 4 Select the category of the conversions using or . The category of the conversions is displayed in the following order T emperature, Length, Area, V olume, Weight, Capacity , Power 0.
71 5 Press . Select the Starting Units for the entered number by using or . 6 Press . Select the Desired Units for the entered number by using or . 7 Press . 5 kilometres = 3.106855961 19 miles. Kilometre ▼ ▲ S TA R TING U NITS Mile ▼ ▲ D ESIRED U NITS 3.
72 SET Mode Y ou can customize the operating conditions. Press and then press or to select an item, when you want to change the default settings. Changing the DEMO mode 1 Press . Press or to select “ Demo Message ”. 2 Press . Press or to select “ Enable Demo ” or “ Disable Demo ”.
73 Setting the LCD Contrast 1 Press . Press or to select “ LCD Contrast ”. 2 Press . Press or to adjust the contrast of the LCD display . 3 Press to set it. (See page 13.) Setting the Game Level The unit provides three skill levels of playing games (beginner , intermediate and advanced).
74 2 Press . Press or to select one of the levels. 3 Press to set it. Score of the Games The unit can display the score of the games. 1 Press . Press or to select “ Games Scores ”.
75 3 Press to select a game. The total number of times the selected game has been played is displayed. Next, the current score is displayed. 4 Then “ Clear Score Y/N ? ” displayed. By pressing , the current Score and T otal number will be cleared.
76 Setting the W ord Level for Solvers The word list for the Anagram Solver , Crossword Solver , Phrase Finder and Letter Changer can be selected between the Oxford Crossword Dictionary word list of 250,000 words and the Spellchecker word list of over 1 18,000 words in the SET mode.
77 Help function An explanation of how to operate the various functions is simply explained on the screen at each operational stage in each mode. Example: 1 Press . 2 Press . The help explanation is displayed automatically . *Y ou can stop display of the explanation by pressing any of the keys.
78 Proper Use To ensure a long and useful life from this precision electronic instrument, do not expose the unit to extreme heat or cold, water or other liquids including spray cleaners or extreme pressure (such as carrying in a back pocket). Doing any or all of these things may render the unit inoperable and invalidate the warranty .
79 ONE YEAR LIMITED W ARRANTY 1. This product is warranted to be free from defects in material or workmanship for one year from date of purchase. 2. Repair (or at our option, replacement) will be made on any unit which proves to be defective during this period.
EC DECLARA TION OF CONFORMITY This is to certify that this equipment fully conforms to the protection requirements of the following EC Council Directives on the appro ximation of the laws of the membe.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Seiko Group ER3500 è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Seiko Group ER3500 - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Seiko Group ER3500 imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Seiko Group ER3500 ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Seiko Group ER3500, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Seiko Group ER3500.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Seiko Group ER3500. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Seiko Group ER3500 insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.