Manuale d’uso / di manutenzione del prodotto 42047 del fabbricante Hasbro
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DM_420470000IWHB-01_INS 9/14/04, 3:27 PM 1.
IMPORT ANT • If this game malfunctions or “loc ks up , ” use a ballpoint pen to press the RESET b utton. See diagram on page 5. If the game still doesn’t function, remove and replace the batteries with fresh ones. • Please keep these instructions f or future reference.
3 C A UTION: 1. As with all small batteries, the batteries used with this to y should be k ept aw a y from small children who still put things in their mouths.
5 adult super vision. DO NO T RECHARGE O THER TYPES OF BA TTERIES. 8. As with all small items, these batteries should be k ept a wa y from children. If sw allow ed, seek medical attention immediately . A L OOK A T THE DEX 6 C ONTROLS ON / OFF – Press to turn the DEX on and off.
7 Also use in the “Analyze Decks” f eature to select different types of charts. In Game One, use these buttons to mo ve the b locker bar left and right. In Game T wo, use these b uttons to select Card A or Card B. ALPHABET KEYP AD – Press letter buttons to enter inf ormation into various areas.
9 ALARM ON will then appear. Press the SCREEN SCROLL P AD up or down to select ON or OFF . For no w , we suggest that you select ON. Then press ENTER. 9. SOUND – A SOUND icon will then appear . Press the SCREEN SCROLL P AD up or down to turn the sound ON or OFF .
SORTING CARDS At the CARDS screen shown below , press SORT to go to the Sort Options screen. Below are the 9 wa ys you can sort cards: (Alphabetical A-Z) (Low to high, Deck 1 to dec k 5.
13 14 DECKS This mode lets you create y our own f antasy decks of cards. A deck can be 40 or more cards with no upper limit. Howev er , there can be no more than 4 of any one card, and there must be at least one card from each civilization. The SOR T and ANAL YZE buttons ma y also be used within this mode.
15 16 SORTING CARDS and DECKS Cards and decks are sorted as previously described. ANAL YZING FANT A SY DE CKS Use this function to analyze a F antasy dec k that you hav e created. A complete deck needs 40 or more cards. Howev er , you ma y still analyze a dec k that is less than 40 cards.
17 Duplicated Cards: When this option is selected, the DEX lists ho w many single cards, duplicates , triplicates, etc. you ha ve in a dec k. Follo wing are examples of the “Duplicated Cards” screens. Graphics Chart T able Chart P ower P oints: When this option is selected, the DEX counts and sor ts the cards based on their P ower P oint value.
19 Rarity: When this option is selected, the DEX counts and sor ts the cards based on Rarity . This includes Common (C), Uncommon (N), Rare (R), V er y Rare (VR), and Super Rare (SR).
ADD: When this option is selected, a list of all existing cards will appear . Press the SCREEN SCROLL P AD up or down to find cards that you o wn. Each time you find one, press the SCREEN SCROLL P AD to the right to indicate how many of that card that you o wn.
MA T CHES This mode lets you k eep track of matches (competitions) and k eep notes. F rom the Main Menu, select MA TCHES, and press ENTER. T wo sub- menus will appear on the screen – NO TES and MA TCHES. Press the SCREEN SCROLL P AD up or down to select either of these sub-menus.
Note: Y ou may press the SCREEN SCROLL P AD left and right to move through te xt you ha ve written. Press QUIT to move bac k to previous menus. SHOBU This mode lists the bios for all of the char acters in the world of SHOBU . F rom the Main Menu, select SHOBU , and press ENTER.
Game One Object of the Game: Destroy 11 creatures after breaking through protectiv e shields. Y ou will hav e 3 lives to complete the game . Hitting Shields: The game is activated when an opponent’ s shield appears near the top of the screen. Press ENTER to launch the “attack ball.
Creature: Mikoku (will tak e 7 hits to destroy) Shield 1: one lay er Shield 2: two la yers Shield 3: three lay ers Creature: Hakuoh (will take 8 hits to destro y) Shield 1: four la yers Shield 2: four la yers Shield 3: four la yers EXAMPLES OF SCREEN PLA YING FIELDS Press QUIT to move bac k to previous menus.
EXAMPLE OF SCREEN BA TTLE Press QUIT to move bac k to previous menus. REMINDER This mode lets you write a reminder and set an alarm to it. F rom the Main Menu, select REMINDER, and press ENTER. The screen will display “W ould you like to enter a reminder to y ourself? (Y/N)” T ype “Y” for y es, or “N” for no .
After typing “Y , ” use the alphabet and number k eyboard to type in a reminder . Press ENTER when you ha ve finished writing. Special Punctuation: While writing a reminder, y ou may add special punctuation choices lik e “?”, “!”, and man y others by pressing the EDIT k ey .
- T o reset the countdown, press the SCREEN SCR OLL P AD to the right to select RESET . Then press ENTER. Then Press EDIT . Follow step 1 abo ve to reset the countdo wn. Note: After leaving the TIME mode , you ma y still reset the countdown by returning to the countdown screen, pressing EDIT , and following step 1 abo ve.
A list of your contacts is then sho wn. - T o add contacts (maximum of 25), press EDIT (while on the screen listing them). Then press “Y” f or yes . Then write your new contacts as described abov e. - T o edit a contact, select it, press ENTER, then press EDIT , and then press “Y” for y es.
W ARNING! If you loc k the SECURITY mode, and f orget your pass word, you will ha ve to press the Reset button to begin again. All stored information will be erased. When you ha ve finished loc king your chosen modes, press QUIT to return to the Main Menu.
All product returned must be shipped prepaid and insured for loss or damage to: Hasbro Inc. Consumer Returns A-847 1027 Newport A ve . Pa wtucket, RI 02862, USA. The product should be carefully pack ed in the original box or other packing materials sufficient to av oid damage during shipment.
420470000IWHB-01 PROOF OF PURCHASE Duel Masters ™ Dex The HASBRO and TIGER names and logos, and this game’ s shape and graphics are ™, ® & © 2004 Hasbro, Pawtucket, RI 02862.
Un punto importante, dopo l’acquisto del dispositivo (o anche prima di acquisto) è quello di leggere il manuale. Dobbiamo farlo per diversi motivi semplici:
Se non hai ancora comprato il Hasbro 42047 è un buon momento per familiarizzare con i dati di base del prodotto. Prime consultare le pagine iniziali del manuale d’uso, che si trova al di sopra. Dovresti trovare lì i dati tecnici più importanti del Hasbro 42047 - in questo modo è possibile verificare se l’apparecchio soddisfa le tue esigenze. Esplorando le pagine segenti del manuali d’uso Hasbro 42047 imparerai tutte le caratteristiche del prodotto e le informazioni sul suo funzionamento. Le informazioni sul Hasbro 42047 ti aiuteranno sicuramente a prendere una decisione relativa all’acquisto.
In una situazione in cui hai già il Hasbro 42047, ma non hai ancora letto il manuale d’uso, dovresti farlo per le ragioni sopra descritte. Saprai quindi se hai correttamente usato le funzioni disponibili, e se hai commesso errori che possono ridurre la durata di vita del Hasbro 42047.
Tuttavia, uno dei ruoli più importanti per l’utente svolti dal manuale d’uso è quello di aiutare a risolvere i problemi con il Hasbro 42047. Quasi sempre, ci troverai Troubleshooting, cioè i guasti più frequenti e malfunzionamenti del dispositivo Hasbro 42047 insieme con le istruzioni su come risolverli. Anche se non si riesci a risolvere il problema, il manuale d’uso ti mostrerà il percorso di ulteriori procedimenti – il contatto con il centro servizio clienti o il servizio più vicino.